

In any game, it can be done before any match in any game mode, except the original SFII's Arcade Mode, which only works after character selection. From SFII Turbo and onwards, it can be done before any match. Hold Start if playing the Genesis versions.

Display Character and Credits Usage (Arcade Street Fighter II: The World Warrior and Street Fighter II': Champion Edition only): This code is entered during a fight following the attract sequence (mostly Blanka vs Guile in SFII and M.Includes Street Fighter II: The World Warrior, Champion Edition, Hyper Fighting, Super, and Super Turbo. Using the code above and seeing the ending four times results in this as well. Finishing the game four times in a row displays Ryu/Ken arriving at their destination where they are received by a bunch of cameramen. Bonus Ending Sequence: This version has an additional scene where Ryu/Ken leave in the airport upon completion of the game.A stage select menu appears upon starting the game which includes the ending, and Special Moves can be performed easily by holding Forward (for Hadoken), Down/Forward (for Shoryuken) and Back (for Tatsumaki Senpukyaku) and pressing Select. The code will work if 7 credits are displayed at the title screen. Then at the title screen, hold Left, Button I, and Button II and press Select. Easy Special Moves, Stage Select, and 7 Credits: The player needs to place in the high scores and enter.

The following is for the PC Engine CD-ROM² System version titled Fighting Street.

